> CC_orientChain
- description
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Aligns each joint from a 3-joints chain to their next joint and also to the normal formed by the chain plane, hence the limitation to 3 consecutive joints.
To work, you must first select a joint that represent the root and an ending joint.
The command is accessible through the main Animation > Skeleton menu.
Tested on Maya 2010.
- plug-in items
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- Aliases
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- CC_OrientChain
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Fires the main command with the variables saved in the preferences.
- CC_OrientChainOptions
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Opens the option box dialog.
- Commands
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- CC_orientChain
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Main command.
- * -orientation -o (string): The first axis points toward the next joint and the last axis is aligned with the normal formed by the chain plane.
- * -flipDirection -fd (int): Flips the direction of the axis pointing to the first joint's child.
- * -flipNormal -fn (int): Flips the direction of the axis aligned with the normal of the chain plane.
- * -alignEffector -ae (int): Aligns the joint effector to the previous joint.
- installation
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- - copy the "CC_orientChain.py" file into your plug-ins directory.
- - copy the "CC_orientChainCreateUI.mel" file into your scripts directory.
- - load the plug-in via the Plug-in Manager.
- changelog
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- v1.0 - August 01, 2010
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- - initial release.